fic: the wings of our frail souls
Nov. 10th, 2025 06:57 pmNow that
crossworks authors have been revealed, I can share what I wrote! I wrote a Miss Fisher/Lord Peter crossover!
My first thought was of course that I should do some sort of casefic, but couldn't come up with a case. My second thought was to have Phryne and Mary meet up during the war--Phrynne drove ambulances, Mary was a nurse--but then I realized that that would make major changes to Mary's life, because I could not picture Mary crossing paths with Phryne in any noteworthy way and then living the same aimless post-war life Mary did. I certainly couldn't see her getting involved with either Goyles or Cathcart. And that would be very interesting, but a much longer story than I had the capacity to write. So instead, I had Phryne meet Peter during the war.
Title: the wings of our frail souls
Author: Beatrice_Otter
Fandoms: Miss Fisher's Murder Mysteries (TV)/Lord Peter Wimsey - Dorothy L. Sayers
Written for: sinkauli in
crossworks 2025
Betaed by: Lirelyn
Author's note: Canon has Phryne serving in a French women's ambulance unit during the war. I have changed this to the FANY, the First Aid Nursing Yeomanry, which was a British women's volunteer group, because their general approach to the First World War was very similar to Phryne's approach to life in general. The British Army didn't want them, so they went over anyway and convinced the Belgians and the French to let them drive. They seem to have a long tradition of doing whatever the hell they thought needed doing and ignoring or steamrolling men who got in their way.
At AO3. On Squidgeworld. On Pillowfort. On tumblr.
***
It was not, Phryne thought as she steered Josephine through the French countryside, that you could precisely call her job boring. There was a war on, and she was much nearer the front than she told her parents in her infrequent letters home. She was driving an ambulance between the French triage unit and the hospital, avoiding potholes as best she could. The men in the back of her bus moaned or swore at each one she hit. It was important work, one part in the chain that saved as many men as possible from the jaws of death. It was good work, and more meaningful than she'd thought it would be when she'd signed up for the First Aid Nursing Yeomanry, desperate for anything that would get her out of London.
It was only that she'd driven this route so often she could do it in her sleep. The only change was the appearance of more potholes and ruts.
Josephine's engine—which had been running roughly—died with a horrible sound.
Phryne swore, fluently and filthily, in French, and popped out to open up Josephine's hood. "Shouldn't have even dared think it was boring." A short bit of poking around confirmed her fears.
( Another FANY ambulance pulled up next to hers—Gertie, by the sound of it. )
My first thought was of course that I should do some sort of casefic, but couldn't come up with a case. My second thought was to have Phryne and Mary meet up during the war--Phrynne drove ambulances, Mary was a nurse--but then I realized that that would make major changes to Mary's life, because I could not picture Mary crossing paths with Phryne in any noteworthy way and then living the same aimless post-war life Mary did. I certainly couldn't see her getting involved with either Goyles or Cathcart. And that would be very interesting, but a much longer story than I had the capacity to write. So instead, I had Phryne meet Peter during the war.
Title: the wings of our frail souls
Author: Beatrice_Otter
Fandoms: Miss Fisher's Murder Mysteries (TV)/Lord Peter Wimsey - Dorothy L. Sayers
Written for: sinkauli in
Betaed by: Lirelyn
Author's note: Canon has Phryne serving in a French women's ambulance unit during the war. I have changed this to the FANY, the First Aid Nursing Yeomanry, which was a British women's volunteer group, because their general approach to the First World War was very similar to Phryne's approach to life in general. The British Army didn't want them, so they went over anyway and convinced the Belgians and the French to let them drive. They seem to have a long tradition of doing whatever the hell they thought needed doing and ignoring or steamrolling men who got in their way.
At AO3. On Squidgeworld. On Pillowfort. On tumblr.
***
It was not, Phryne thought as she steered Josephine through the French countryside, that you could precisely call her job boring. There was a war on, and she was much nearer the front than she told her parents in her infrequent letters home. She was driving an ambulance between the French triage unit and the hospital, avoiding potholes as best she could. The men in the back of her bus moaned or swore at each one she hit. It was important work, one part in the chain that saved as many men as possible from the jaws of death. It was good work, and more meaningful than she'd thought it would be when she'd signed up for the First Aid Nursing Yeomanry, desperate for anything that would get her out of London.
It was only that she'd driven this route so often she could do it in her sleep. The only change was the appearance of more potholes and ruts.
Josephine's engine—which had been running roughly—died with a horrible sound.
Phryne swore, fluently and filthily, in French, and popped out to open up Josephine's hood. "Shouldn't have even dared think it was boring." A short bit of poking around confirmed her fears.
( Another FANY ambulance pulled up next to hers—Gertie, by the sound of it. )
wednesday reads and things
Nov. 5th, 2025 05:52 pmWhat I've recently finished reading:
Europe at Dawn by Dave Hutchinson, and thus finishes the Fractured Europe Sequence. I enjoyed it a lot, though sometimes it made me feel as though I just wasn't smart enough for it; there are a lot of chapters which begin so completely in medias res that you just have to soldier on until you hit the background/flashback that explains what is going on. Although the last book ties up some of the loose ends, they are only loosely tied, so to speak, and it feels very open-ended. (To be fair, there was no overarching action plot here, just generally tying up ends and solving mysteries. Also I didn't realize for far too long that some of the POV chapters were actually in the past relative to present action (or rather, took place at the same time that some of the events in other books took place; time has passed.)
What I've recently finished listening to:
The Strange Case of Starship Iris wrapped up its final season a few weeks ago. I liked it overall, though I definitely preferred the political action/adventure parts more than the personal relationships parts, other than the general bonding of the crew as a unit. I also found it rather on the nose with respect to Current Political Events, but hey, it's not Jessica Best's fault that she wrote an SF podcast about freedom-fighting rebels up against a juggernaut of an iron-fisted government just when, you know. waves hand around helplessly
What I've recently finished playing:
Dragon Age: The Veilguard! I enjoyed playing but I was ready for it to be over. I (female Qunari mage) romanced Harding, but the romance content is -->.<-- (Though admittedly there was some nice emotional content relative to the romance near the end.) On the one hand, the fact that most of the decisions about what to do and say don't seem to have much effect on things made it feel less fraught and scary, like - I often look up spoilers for major decisions because I don't replay games and so I want to make sure I don't end up with some horrible ending. On the other hand, it probably contributed to me feeling less involved with the game on an emotional level.
I didn't like that the choice of race and faction didn't have a whole lot to do with anything. I mean, I had extra Shadow Dragons dialogue, but mostly I didn't know anything extra about Minrathous. And I was Qunari - but an adopted war orphan with zero connection to anything remotely Qun, so I felt really dumb talking to Taash (and especially Shathann) about Qunari customs.
I did really love the graphics, and all the very interesting landscapes, the different cities and landscapes (the Ossuary!!!) and especially the Crossroads. The companion banter is super fun and I sort of wanted to set them all up with each other! I especially loved Taash and Lucanis talking about capes, hee. I did everybody's quests, of course, and got everyone to Hero status, and all my factions to three stars.
I did the Regrets of the Dread Wolf questline and met Mythal, and...I really tried to give good answers, but every time I failed, to the point where I figured there was no way of avoiding the fight. So I ended up having to fight her and hoo boy that was tough. And then! I looked at an "endings" walkthrough and it said I had to have resolved the quest peacefully to get the best ending, so I resigned myself to having screwed up, but haha it turns out they recommended that only because that is such a tough fight, yay, I got the best ending.
(I did not look up spoilers for the rest of the endgame, but fortunately I managed to not get my sweetheart killed.)
Anyway, it was fun, but when I finished I didn't want to jump into another epic right away, so I started playing Monument Valley, which several of you had recommended to me - and that was delightful! It's like, what if M. C. Escher had designed a puzzle game? I finished the first game and am now doing the "appendices". I also have the second game, so that's probably next.
B is playing Horizon Forbidden West, and I can't resist looking over his shoulder every once in a while. The Horizon games are still my favorites! (He's still in early days, not yet to the Embassy, just doing stuff in Chainscrape.)
Europe at Dawn by Dave Hutchinson, and thus finishes the Fractured Europe Sequence. I enjoyed it a lot, though sometimes it made me feel as though I just wasn't smart enough for it; there are a lot of chapters which begin so completely in medias res that you just have to soldier on until you hit the background/flashback that explains what is going on. Although the last book ties up some of the loose ends, they are only loosely tied, so to speak, and it feels very open-ended. (To be fair, there was no overarching action plot here, just generally tying up ends and solving mysteries. Also I didn't realize for far too long that some of the POV chapters were actually in the past relative to present action (or rather, took place at the same time that some of the events in other books took place; time has passed.)
What I've recently finished listening to:
The Strange Case of Starship Iris wrapped up its final season a few weeks ago. I liked it overall, though I definitely preferred the political action/adventure parts more than the personal relationships parts, other than the general bonding of the crew as a unit. I also found it rather on the nose with respect to Current Political Events, but hey, it's not Jessica Best's fault that she wrote an SF podcast about freedom-fighting rebels up against a juggernaut of an iron-fisted government just when, you know. waves hand around helplessly
What I've recently finished playing:
Dragon Age: The Veilguard! I enjoyed playing but I was ready for it to be over. I (female Qunari mage) romanced Harding, but the romance content is -->.<-- (Though admittedly there was some nice emotional content relative to the romance near the end.) On the one hand, the fact that most of the decisions about what to do and say don't seem to have much effect on things made it feel less fraught and scary, like - I often look up spoilers for major decisions because I don't replay games and so I want to make sure I don't end up with some horrible ending. On the other hand, it probably contributed to me feeling less involved with the game on an emotional level.
I didn't like that the choice of race and faction didn't have a whole lot to do with anything. I mean, I had extra Shadow Dragons dialogue, but mostly I didn't know anything extra about Minrathous. And I was Qunari - but an adopted war orphan with zero connection to anything remotely Qun, so I felt really dumb talking to Taash (and especially Shathann) about Qunari customs.
I did really love the graphics, and all the very interesting landscapes, the different cities and landscapes (the Ossuary!!!) and especially the Crossroads. The companion banter is super fun and I sort of wanted to set them all up with each other! I especially loved Taash and Lucanis talking about capes, hee. I did everybody's quests, of course, and got everyone to Hero status, and all my factions to three stars.
I did the Regrets of the Dread Wolf questline and met Mythal, and...I really tried to give good answers, but every time I failed, to the point where I figured there was no way of avoiding the fight. So I ended up having to fight her and hoo boy that was tough. And then! I looked at an "endings" walkthrough and it said I had to have resolved the quest peacefully to get the best ending, so I resigned myself to having screwed up, but haha it turns out they recommended that only because that is such a tough fight, yay, I got the best ending.
(I did not look up spoilers for the rest of the endgame, but fortunately I managed to not get my sweetheart killed.)
Anyway, it was fun, but when I finished I didn't want to jump into another epic right away, so I started playing Monument Valley, which several of you had recommended to me - and that was delightful! It's like, what if M. C. Escher had designed a puzzle game? I finished the first game and am now doing the "appendices". I also have the second game, so that's probably next.
B is playing Horizon Forbidden West, and I can't resist looking over his shoulder every once in a while. The Horizon games are still my favorites! (He's still in early days, not yet to the Embassy, just doing stuff in Chainscrape.)
Fic: Extra Time
Nov. 4th, 2025 05:56 pmNow that
rarepairexchange authors have been revealed, I can tell you what I wrote! A Riker/Ro fic!
And this was not my first fic for this exchange. I got about halfway into a fic that I really liked, set during the Dominion War, just after the destruction of Enterprise. Riker and Ro were both on separate missions for Starfleet and the Maquis, and chanced to meet in a bar on some station somewhere. The problem was, that this is not an exchange that allows for genfics, and while I could have a really interesting conversation between the two, I couldn't figure out how to get them together in a way that I found satisfactory and realistic. I thought I could! but it didn't work out. So I stopped and did this instead. Throughout the process,
sixbeforelunch was extremely helpful.
Title: Extra Time
Author: Beatrice_otter
Fandom: Star Trek: The Next Generation
Characters: Ro Laren/Will Riker
Written for: Eratoschild in Rare Pair Exchange 2025
AN: Thank you to
sixbeforelunch for brainstorming help and betaing.
On AO3. On Ad Astra. On Squidgeworld. At Pillowfort. On Tumblr.
"I wish I could give you better news, Will," Captain Picard said over the shuttle's comm system.
Will rubbed his forehead. "It's about what I expected, sir." The business of Enterprise's schedule and the shortage of other Starfleet vessels in the area to handle routine matters was why he and Ro had been dispatched in the shuttle Cousteau to handle this mission in the first place.
The anthropologists studying Lichiri V had wrapped up their mission and been extracted months ago. They'd returned to their university only to find that they had not double-checked their packing lists and had left a few small bits of equipment behind. Nothing big or hard to replace, but Lichiri V was currently in the middle of a (very slow) industrial and technological revolution, and nobody wanted to take the risk that some bright Lichirian would find the damn things and figure out enough about them to do damage. Enterprise was the only ship in the area, and she was busy with some tense diplomatic negotiations, and would be for a while.
Fortunately or not, Lichiri V was just at the edge of reasonable shuttle travel from the two systems Enterprise was currently stuck hovering between. Ro needed supervised piloting hours to get her small craft certification back. And, despite Will trying to find a better answer, he was the officer Enterprise could currently spare with the least disruption. And his own dislike of the ensign was not sufficient reason to disrupt other ship operations more than necessary.
So, Will and Ro had been dispatched to go pick up the equipment in the Cousteau. Four days in a cramped shuttle, a day or two in the Lichiri system to pick up the equipment and restock the shuttle with basics like water, oxygen, and hydrogen, and four days back.
If a freak ion storm hadn't blown up when they were already mid-takeoff, they'd already be on their way out of the system. Instead, the Cousteau had been damaged, they'd had to land again, and they'd be stuck here until Enterprise could swing by and pick them up. Which at the rate negotiations were going could take weeks, if not longer.
( Read more... )
And this was not my first fic for this exchange. I got about halfway into a fic that I really liked, set during the Dominion War, just after the destruction of Enterprise. Riker and Ro were both on separate missions for Starfleet and the Maquis, and chanced to meet in a bar on some station somewhere. The problem was, that this is not an exchange that allows for genfics, and while I could have a really interesting conversation between the two, I couldn't figure out how to get them together in a way that I found satisfactory and realistic. I thought I could! but it didn't work out. So I stopped and did this instead. Throughout the process,
Title: Extra Time
Author: Beatrice_otter
Fandom: Star Trek: The Next Generation
Characters: Ro Laren/Will Riker
Written for: Eratoschild in Rare Pair Exchange 2025
AN: Thank you to
On AO3. On Ad Astra. On Squidgeworld. At Pillowfort. On Tumblr.
"I wish I could give you better news, Will," Captain Picard said over the shuttle's comm system.
Will rubbed his forehead. "It's about what I expected, sir." The business of Enterprise's schedule and the shortage of other Starfleet vessels in the area to handle routine matters was why he and Ro had been dispatched in the shuttle Cousteau to handle this mission in the first place.
The anthropologists studying Lichiri V had wrapped up their mission and been extracted months ago. They'd returned to their university only to find that they had not double-checked their packing lists and had left a few small bits of equipment behind. Nothing big or hard to replace, but Lichiri V was currently in the middle of a (very slow) industrial and technological revolution, and nobody wanted to take the risk that some bright Lichirian would find the damn things and figure out enough about them to do damage. Enterprise was the only ship in the area, and she was busy with some tense diplomatic negotiations, and would be for a while.
Fortunately or not, Lichiri V was just at the edge of reasonable shuttle travel from the two systems Enterprise was currently stuck hovering between. Ro needed supervised piloting hours to get her small craft certification back. And, despite Will trying to find a better answer, he was the officer Enterprise could currently spare with the least disruption. And his own dislike of the ensign was not sufficient reason to disrupt other ship operations more than necessary.
So, Will and Ro had been dispatched to go pick up the equipment in the Cousteau. Four days in a cramped shuttle, a day or two in the Lichiri system to pick up the equipment and restock the shuttle with basics like water, oxygen, and hydrogen, and four days back.
If a freak ion storm hadn't blown up when they were already mid-takeoff, they'd already be on their way out of the system. Instead, the Cousteau had been damaged, they'd had to land again, and they'd be stuck here until Enterprise could swing by and pick them up. Which at the rate negotiations were going could take weeks, if not longer.
( Read more... )